DOMINION CAMPAIGN

Settlements

Ravenscar

Ravenscar

Size:
Town
Points:
3
Dominant:
None
Kingdom:
Randomly Generated
Set:
Randomly Generated

Ravenscar is a remote and enigmatic town perched on the borderlands of the Empire, where windswept hills and dense woods frame its rugged charm. The settlement’s isolation has bred a fiercely independent spirit among its people, who survive through their mastery of falconry, farming, and the odd gamble at the market square. Falcons circle high above, symbols of freedom and protection, their keen eyes scouting the wilds for prey and trouble alike.

The Witch’s Hut on the outskirts is both feared and revered. Local legends speak of curses and cures brewing in its shadowy confines, and townsfolk only approach when desperation outweighs fear. It is said that the witch sometimes aids the town, her magic defending it against demonic forces from the nearby forests.

At the center of Ravenscar stands the worker’s village, where sawmills hum with activity cutting an preparing timber for the town's modest trade. Stonemasons too craft buildings and statues, their skill honed from generations of building defenses against the wild. The Tactician’s Hall serves as a gathering place for elders to plan the town’s survival and its future, its walls decorated with faded maps and trophies of past struggles.

The greatest challenge to the town is spies from the rival nation of Ottomah. Their minions are often caught skulking and lurking around the alleyways of the worker's village trying to gather trade secrets.

Ravenscar thrives as a testament to resilience, its people forging their lives between the wild and the world beyond. Its falcons, its witch, and its unyielding villagers all stand as guardians of this rugged frontier.

Kingdom Cards
Thank you to Dominion Randomizer for providing this resource.