Settlements
- Abrahad
- Aegisport
- Aestratus
- Allsop
- Altavallum
- Amilon
- Andrana
- Angrell's Folly
- Aquilinium
- Arabos
- Arcane Lakes
- Argentaria
- Astralis
- Balanceburg
- Barrowhollow
- Baymen Waters
- Beisen
- Bellavistra
- Bellon
- Blackspire Cove
- Blackthorn Hollow
- Blushten
- Boarhold
- Boxton
- Brackenthorpe
- Braewind
- Briarhaven
- Bridgehaven
- Caenum
- Chellfields
- Clutton
- Coinport
- Cragfort
- Cressent
- Crimsonhaven
- Crowhistle
- Crownmarch
- Crox
- Darkholde
- Darkwillow
- Dela Demis
- Delimarr
- Denmire
- Dhelios
- Doewann
- Drabfen
- Dracofell
- Dracon
- Drakensward
- Draymenport
- Driftport
- Dumfrenn
- Dünenberg
- Dürremund
- Duskmire
- Duskwood Hollow
- Ebonwick
- Eddington
- Eldenholme
- Eldenreach
- Eldermere
- Endrata
- Equinington
- Eroshima
- Eryssal
- Exilus
- Fairwynd Hollow
- Fallstadt
- Farfield
- Felling
- Fellis
- Fenchington
- Festivale Crossing
- Fivepoint
- Frigus Regia
- Frogmoor
- Gallvaria
- Gannwoods
- Gapington
- Garakhalls
- Gellfields
- Gemmin
- Gildhaven
- Gilwaters
- Glimmerdell
- Gloomspire Keep
- Gloriana
- Gogosvale
- Goldenfair
- Goldvale
- Goldvoss
- Gorpington
- Grafshaven
- Gravefell
- Gravenmarch
- Greenglen
- Greystone
- Greywater
- Grillow
- Gufoville
- Gyoen
- Hafenburg
- Hafenstadt
- Hallowmere
- Hamgiant's Rest
- Hamish
- Harborhearth
- Harthaven
- Hearthwatch
- Heiwafrith
- Henmir
- Higashikawa
- Highvale
- Hikarimura
- Hitoshari
- Hollowmere
- Honnanspire
- Hoshikawa
- Innsmouth
- Irlien
- Ironhaven
- Ironholme
- Ironvale
- Ishlaley
- Jasper
- Jhalia
- Jinmett
- Jorg's End
- Jurglen
- Kagetane
- Kanemura
- Karnwyld
- Katana
- Katsuyama
- Kawakubo
- Kelfburgh
- Kentavr
- Kerfi’s Landing
- Kerlyin
- Khalidar
- Kinseki
- Kinzoku-Yama
- Kitsunebara
- Kizukura
- Korrondale
- Kralax
- Kremen
- Kuddlit
- Kurokage
- Kyojinbashi
- Lapperton
- Lelston
- Lilyburg
- Lochenspar
- Lortfell
- Lossron
- Lunebridge
- Magnum Capitale
- Manaro
- Marisport
- Mayabell
- Memsford
- Merklenn
- Mirefield
- Mizukage
- Monsler
- Montefortino
- Montevelgio
- Mossle
- Mucket
- Muklywaters
- Murkmire
- Mysthaven
- Mystil
- Nagatsura
- Noleens
- Norrwoods
- Norsilus
- Northmarch
- Notrestow
- Novaport
- Olioneaux
- Omarr
- Ommiten
- Onakatsu
- Onambria
- Ontarlis
- Oshimaha
- Ouldspire
- Pearlport
- Penchville
- Penhold
- Pennykeep
- Peolinn
- Phelp
- Phobos
- Poert
- Port Alabii
- Port Galewind
- Port Lumus
- Port Nightly
- Port Silversong
- Port Winchmere
- Potchen
- Pratentell
- Quanya
- Queensfield
- Quenn
- Quillington
- Raimus
- Rappenfor
- Ravenscar
- Raymarr
- Rebro
- Redgunn
- Redhearth
- Reitetsu
- Rogestein
- Ruritania
- Ruttenburg
- Sablecross
- Saltmarrow
- Sanction
- Sanctus
- Sapps
- Sassfran
- Sedgport
- Shayfar
- Shigamura
- Shinkarō
- Shinmei
- Shirogane
- Shish
- Silkreach
- Silvermere
- Silvertrail
- Skavenholt
- Sleigholme
- Snowfall Gardens
- Spundorf
- St. Lutcha
- Steinschloss
- Stentburgh
- Stonecross
- Stoneguard
- Stonehearth
- Stonewalk
- Sunaki
- Sunreach
- Suthampton
- Takamata
- Tatsukabe
- Tenkyō
- Termuthal
- The Driftwood Islands
- Thermaea
- Thornwick
- Tidecove
- Tidehaven
- Tidewatch
- Tiki Islands
- Torvalin
- Traegmere's Landing
- Traymore
- Trenchford
- Trungent
- Tryinimar
- Uhai
- Undaga
- Urblest
- Vartinn
- Veagleburg
- Vecmann
- Veilstoke
- Velmontis
- Verdigrave
- Vespen
- Vindrae
- Virkin
- Vog Senten
- Wanderholt
- Warramere
- Wavegrave
- Wayfarer’s Rest
- Wells Hollow
- Wernt
- Westerford
- Wettleford
- Widdershire
- Wormtooth
- Wyndbur
- Xellendor
- Xerlebad
- Yellwater
- Yǐngwěi
- Zanj Kreyol
- Zaraketh
- Zekinstein
- Zemshire
- Zondeep
Poert is a haven for buccaneers and tricksters. A lawless port where fortunes are made, and loyalties shift like the tides. The town thrives on corruption, with border guards turning a blind eye to the unlawful entry of cargo ships laden with exotic spices. These coveted goods are said to have the power to alter the fates of those who trade them, fueling the ambitions of Poert’s ruthless residents.
The docks are alive with activity as ruffians and hopeful sailors hustle for work, many finding temporary employment rowing gondolas or working the crucible casting anchors, perhaps earning enough coin to survive until the next ship arrives. At the heart of Poert’s economy lies a system of chaos where quartermasters command loyalty with promises of profit, and taskmasters extract every ounce of sweat from those who work under them.
Amid this turmoil, seers play a vital role. Locals and travelers alike seek their guidance, hoping to be told of their changing fortunes or that they will avoid the ill-fated paths that the town's treachery so often delivers. Tricksters lurk in shadowed corners, preying on the unwary and turning deception into an art form.
Poert’s atmosphere is one of callous lawlessness, where opportunity and danger walk hand in hand. The town embodies a blend of seafaring grit, mystical allure, and unrelenting ambition, making it a haven for those who dare to gamble with their fates.