Settlements
- Abrahad
- Aegisport
- Aestratus
- Allsop
- Altavallum
- Amilon
- Andrana
- Angrell's Folly
- Aquilinium
- Arabos
- Arcane Lakes
- Argentaria
- Astralis
- Balanceburg
- Barrowhollow
- Baymen Waters
- Beisen
- Bellavistra
- Bellon
- Blackspire Cove
- Blackthorn Hollow
- Blushten
- Boarhold
- Boxton
- Brackenthorpe
- Braewind
- Briarhaven
- Bridgehaven
- Caenum
- Chellfields
- Clutton
- Coinport
- Cragfort
- Cressent
- Crimsonhaven
- Crowhistle
- Crownmarch
- Crox
- Darkholde
- Darkwillow
- Dela Demis
- Delimarr
- Denmire
- Dhelios
- Doewann
- Drabfen
- Dracofell
- Dracon
- Drakensward
- Draymenport
- Driftport
- Dumfrenn
- Dünenberg
- Dürremund
- Duskmire
- Duskwood Hollow
- Ebonwick
- Eddington
- Eldenholme
- Eldenreach
- Eldermere
- Endrata
- Equinington
- Eroshima
- Eryssal
- Exilus
- Fairwynd Hollow
- Fallstadt
- Farfield
- Felling
- Fellis
- Fenchington
- Festivale Crossing
- Fivepoint
- Frigus Regia
- Frogmoor
- Gallvaria
- Gannwoods
- Gapington
- Garakhalls
- Gellfields
- Gemmin
- Gildhaven
- Gilwaters
- Glimmerdell
- Gloomspire Keep
- Gloriana
- Gogosvale
- Goldenfair
- Goldvale
- Goldvoss
- Gorpington
- Grafshaven
- Gravefell
- Gravenmarch
- Greenglen
- Greystone
- Greywater
- Grillow
- Gufoville
- Gyoen
- Hafenburg
- Hafenstadt
- Hallowmere
- Hamgiant's Rest
- Hamish
- Harborhearth
- Harthaven
- Hearthwatch
- Heiwafrith
- Henmir
- Higashikawa
- Highvale
- Hikarimura
- Hitoshari
- Hollowmere
- Honnanspire
- Hoshikawa
- Innsmouth
- Irlien
- Ironhaven
- Ironholme
- Ironvale
- Ishlaley
- Jasper
- Jhalia
- Jinmett
- Jorg's End
- Jurglen
- Kagetane
- Kanemura
- Karnwyld
- Katana
- Katsuyama
- Kawakubo
- Kelfburgh
- Kentavr
- Kerfi’s Landing
- Kerlyin
- Khalidar
- Kinseki
- Kinzoku-Yama
- Kitsunebara
- Kizukura
- Korrondale
- Kralax
- Kremen
- Kuddlit
- Kurokage
- Kyojinbashi
- Lapperton
- Lelston
- Lilyburg
- Lochenspar
- Lortfell
- Lossron
- Lunebridge
- Magnum Capitale
- Manaro
- Marisport
- Mayabell
- Memsford
- Merklenn
- Mirefield
- Mizukage
- Monsler
- Montefortino
- Montevelgio
- Mossle
- Mucket
- Muklywaters
- Murkmire
- Mysthaven
- Mystil
- Nagatsura
- Noleens
- Norrwoods
- Norsilus
- Northmarch
- Notrestow
- Novaport
- Olioneaux
- Omarr
- Ommiten
- Onakatsu
- Onambria
- Ontarlis
- Oshimaha
- Ouldspire
- Pearlport
- Penchville
- Penhold
- Pennykeep
- Peolinn
- Phelp
- Phobos
- Poert
- Port Alabii
- Port Galewind
- Port Lumus
- Port Nightly
- Port Silversong
- Port Winchmere
- Potchen
- Pratentell
- Quanya
- Queensfield
- Quenn
- Quillington
- Raimus
- Rappenfor
- Ravenscar
- Raymarr
- Rebro
- Redgunn
- Redhearth
- Reitetsu
- Rogestein
- Ruritania
- Ruttenburg
- Sablecross
- Saltmarrow
- Sanction
- Sanctus
- Sapps
- Sassfran
- Sedgport
- Shayfar
- Shigamura
- Shinkarō
- Shinmei
- Shirogane
- Shish
- Silkreach
- Silvermere
- Silvertrail
- Skavenholt
- Sleigholme
- Snowfall Gardens
- Spundorf
- St. Lutcha
- Steinschloss
- Stentburgh
- Stonecross
- Stoneguard
- Stonehearth
- Stonewalk
- Sunaki
- Sunreach
- Suthampton
- Takamata
- Tatsukabe
- Tenkyō
- Termuthal
- The Driftwood Islands
- Thermaea
- Thornwick
- Tidecove
- Tidehaven
- Tidewatch
- Tiki Islands
- Torvalin
- Traegmere's Landing
- Traymore
- Trenchford
- Trungent
- Tryinimar
- Uhai
- Undaga
- Urblest
- Vartinn
- Veagleburg
- Vecmann
- Veilstoke
- Velmontis
- Verdigrave
- Vespen
- Vindrae
- Virkin
- Vog Senten
- Wanderholt
- Warramere
- Wavegrave
- Wayfarer’s Rest
- Wells Hollow
- Wernt
- Westerford
- Wettleford
- Widdershire
- Wormtooth
- Wyndbur
- Xellendor
- Xerlebad
- Yellwater
- Yǐngwěi
- Zanj Kreyol
- Zaraketh
- Zekinstein
- Zemshire
- Zondeep
The burgh of Khalidar lies at the edge of a vast desert, where the harsh sands meet a rare and bountiful oasis. Known for its harbor, the burgh is built along a slow-moving river that springs from underground grottoes and flows across the desert sands into the Melmac Sea. The settlement thrives on desert commerce, with bustling markets trading in rare jewels, intricate weavings, and exotic spices. Nomads frequently visit, offering goods and knowledge in exchange for water and supplies. A community of skilled mapmakers works tirelessly to chart the desert’s shifting dunes, while storytellers in the town square weave tales of the pendant-wearing desert wanderers and their hidden treasures.
The settlement is well protected from the elements, with experienced weavers crafting silken sails as barriers against sandstorms. The burgh also has a burgeoning industry focused on enlarging its trade network. The grotto, said to glow with an ethereal light at night, remains a central point of intrigue, drawing explorers and merchants alike.