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Dominion Settlements | Let's Campaign It

DOMINION CAMPAIGN

Settlements

Eldenreach

Eldenreach

Size:
City
Points:
4
Dominant:
None
Kingdom:
Recursion
Set:
Alchemy & Allies

Eldenreach is a mystical settlement perched on cliffs overlooking the Azure Gulf, with the salty sea air blending with the smell of alchemical experiments. The town is a haven for wizards and magic users, designed to cater to their every need. The streets are filled with colorful stalls in the merchant camps, exporting enchanted trinkets, potions, and spellbooks and importing food and trade goods. At the heart of the town lies the Galleria, a grand arcaded plaza, where wizards exchange spells, debate theories, and flaunt their arcane prowess.

The town's Wizards' Guildhall serves as both a place of study and governance, with positions on its ruling council being hotly contested through magical duels and political maneuvering. Apprentices scurry between the scrying pools and alchemy workshops, learning the fundamentals of magic under the watchful eyes of the golem labourers and guards.

Eldenreach isn’t without danger though as its proximity to the Fellen Badlands invites occasional raids on travelers by stubborn Barbarians, who often find themselves incinerated, polymorphed, or otherwise creatively dispatched by the town's formidable defenders. Eldenreach's wizards are not only scholars but masters of war when roused.

The entire city seems to hum with latent power, a beacon of arcane mastery and innovation in an otherwise savage frontier.

Kingdom Cards
Thank you to Dominion Strategy Wiki for providing this resource.