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Dominion Settlements | Let's Campaign It

DOMINION CAMPAIGN

Settlements

Crownmarch

Crownmarch

Size:
Capital City
Points:
6
Dominant:
None
Kingdom:
Castle Wars
Set:
Empires & Allies

Crownmarch, the illustrious capital of the Ollifar region, is a sprawling city defined by its towering castles and unrelenting ambition. A patchwork of majestic strongholds dominates the skyline, each home to rival noble houses that vie for influence and power. The city's grand avenues lead to the Morrin Citadel, where the Patrician Council governs with calculated precision, balancing delicate diplomacy with the ever-present threat of rebellion and civil war.

The nobles are not content with mere politics - internal wars are a regular occurrence, as disputes are settled with barrages of rocks from ancient catapults, or in clashes throughout the city. These carefully orchestrated battles, part duel and part spectacle, are both a test of strength and a display of wealth, as crowns, charms, and contracts exchange hands amid the chaos.

Crownmarch is a city where craft thrives alongside conflict. The Carpenters’ Guild is renowned for producing the finest siege engines, furniture, and architecture, keeping the city at the forefront of both war and refinement. Hunters and Trappers from the surrounding woods supply the city with game and furs, earning favor and fortunes with the nobles who seek to display their dominance at grand banquets.

The lower city hums with trade, powered by the Importers’ Guild, whose connections bring in exotic goods and treasures from far-off lands. Markets bustle with activity, while the inns and taverns serve as havens for adventurers and mercenaries, ready to lend their strength to the highest bidder.

Crownmarch is a place where ambition is both celebrated and feared, a city where the echoes of triumphs and the rumble of catapults blend into the rhythm of daily life.

Kingdom Cards
Thank you to Dominion Strategy Wiki for providing this resource.